adding files
This commit is contained in:
142
main_menu.tscn
Normal file
142
main_menu.tscn
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[gd_scene load_steps=9 format=3 uid="uid://drhcomr6ldimp"]
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[ext_resource type="Texture2D" uid="uid://djnidyxkkoeqc" path="res://New Piskel-1.png.png" id="1_3ht73"]
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[ext_resource type="Texture2D" uid="uid://cl8avarxc0n0y" path="res://UI Adventure Pack/PNG/panel_brown.png" id="2_23lir"]
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[ext_resource type="Texture2D" uid="uid://x1jlfbf1142r" path="res://UI Adventure Pack/PNG/buttonLong_blue_pressed.png" id="3_kuh6y"]
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[ext_resource type="Texture2D" uid="uid://n6jcj30mb2e1" path="res://UI Adventure Pack/PNG/buttonLong_blue.png" id="4_mg1nj"]
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[ext_resource type="Script" path="res://Start game.gd" id="5_u7ng1"]
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[ext_resource type="Script" path="res://Load Game.gd" id="6_6q3nv"]
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[ext_resource type="Script" path="res://quit.gd" id="6_7qmne"]
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[sub_resource type="SpriteFrames" id="SpriteFrames_s0wtt"]
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animations = [{
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"frames": [{
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"duration": 1.0,
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"texture": ExtResource("3_kuh6y")
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}, {
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"duration": 1.0,
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"texture": ExtResource("4_mg1nj")
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}],
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"loop": false,
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"name": &"button pressed",
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"speed": 5.0
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}]
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[node name="Main Menu" type="Node"]
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[node name="mouse" type="Sprite2D" parent="."]
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top_level = true
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texture_filter = 1
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position = Vector2(368, 288)
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texture = ExtResource("1_3ht73")
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region_enabled = true
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region_rect = Rect2(9, 2, 9, 12)
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[node name="PanelBrown" type="Sprite2D" parent="."]
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texture_filter = 1
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position = Vector2(512, 320)
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scale = Vector2(4.60125, 4.385)
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texture = ExtResource("2_23lir")
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[node name="Start game" type="AnimatedSprite2D" parent="."]
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position = Vector2(519, 208.5)
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sprite_frames = SubResource("SpriteFrames_s0wtt")
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animation = &"button pressed"
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frame = 1
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frame_progress = 1.0
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script = ExtResource("5_u7ng1")
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[node name="Label" type="Label" parent="Start game"]
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offset_left = -64.0
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offset_top = -16.0
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offset_right = 63.0
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offset_bottom = 10.0
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text = "Start New Game"
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horizontal_alignment = 1
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metadata/_edit_use_anchors_ = true
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[node name="Button" type="Button" parent="Start game"]
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show_behind_parent = true
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offset_left = -88.0
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offset_top = -24.0
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offset_right = 88.0
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offset_bottom = 24.0
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metadata/_edit_use_anchors_ = true
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[node name="Rusume game" type="AnimatedSprite2D" parent="."]
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position = Vector2(520, 152)
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sprite_frames = SubResource("SpriteFrames_s0wtt")
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animation = &"button pressed"
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frame = 1
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frame_progress = 1.0
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[node name="Label" type="Label" parent="Rusume game"]
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offset_left = -64.0
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offset_top = -16.0
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offset_right = 63.0
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offset_bottom = 10.0
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text = "Contenue Game"
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horizontal_alignment = 1
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metadata/_edit_use_anchors_ = true
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[node name="Button" type="Button" parent="Rusume game"]
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show_behind_parent = true
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offset_left = -88.0
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offset_top = -24.0
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offset_right = 88.0
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offset_bottom = 24.0
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metadata/_edit_use_anchors_ = true
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[node name="Load Game" type="AnimatedSprite2D" parent="."]
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position = Vector2(519, 264.5)
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sprite_frames = SubResource("SpriteFrames_s0wtt")
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animation = &"button pressed"
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frame = 1
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frame_progress = 1.0
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script = ExtResource("6_6q3nv")
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[node name="Label" type="Label" parent="Load Game"]
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offset_left = -64.0
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offset_top = -16.0
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offset_right = 63.0
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offset_bottom = 10.0
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text = "Load Game"
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horizontal_alignment = 1
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metadata/_edit_use_anchors_ = true
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[node name="Button" type="Button" parent="Load Game"]
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show_behind_parent = true
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offset_left = -88.0
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offset_top = -24.0
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offset_right = 88.0
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offset_bottom = 24.0
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metadata/_edit_use_anchors_ = true
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[node name="quit" type="AnimatedSprite2D" parent="."]
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position = Vector2(520, 480)
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sprite_frames = SubResource("SpriteFrames_s0wtt")
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animation = &"button pressed"
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frame = 1
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frame_progress = 1.0
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script = ExtResource("6_7qmne")
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[node name="Label" type="Label" parent="quit"]
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offset_left = -48.0
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offset_top = -16.0
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offset_right = 40.0
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offset_bottom = 10.0
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text = "Quit"
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horizontal_alignment = 1
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vertical_alignment = 1
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[node name="Button" type="Button" parent="quit"]
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show_behind_parent = true
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offset_left = -88.0
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offset_top = -24.0
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offset_right = 88.0
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offset_bottom = 24.0
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[connection signal="pressed" from="Start game/Button" to="Start game" method="_on_button_pressed"]
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[connection signal="pressed" from="Rusume game/Button" to="Rusume game" method="_on_button_pressed"]
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[connection signal="pressed" from="Load Game/Button" to="Load Game" method="_on_button_pressed"]
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[connection signal="pressed" from="quit/Button" to="quit" method="_on_button_pressed"]
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