[gd_scene load_steps=6 format=3 uid="uid://cw48vfkfvq6l4"] [ext_resource type="Texture2D" uid="uid://bkvyaf4yvoxfx" path="res://UI Adventure Pack/PNG/panel_blue.png" id="1_5hgrm"] [ext_resource type="Texture2D" uid="uid://c5ven5n6me1bk" path="res://UI Adventure Pack/PNG/buttonLong_brown_pressed.png" id="2_o17w0"] [ext_resource type="Texture2D" uid="uid://cfosco5167a7d" path="res://UI Adventure Pack/PNG/panelInset_beige.png" id="3_vlc28"] [ext_resource type="Texture2D" uid="uid://gs4353r4afqu" path="res://UI Adventure Pack/PNG/panelInset_beigeLight.png" id="4_hahl0"] [sub_resource type="LabelSettings" id="LabelSettings_luxhm"] font_size = 23 [node name="Load Game" type="Node"] [node name="PanelBlue" type="Sprite2D" parent="."] texture_filter = 1 position = Vector2(576, 320) scale = Vector2(6.4, 5.12) texture = ExtResource("1_5hgrm") [node name="ButtonLongBrownPressed" type="Sprite2D" parent="."] position = Vector2(416, 200) texture = ExtResource("2_o17w0") [node name="ButtonLongBrownPressed2" type="Sprite2D" parent="."] position = Vector2(416, 256) texture = ExtResource("2_o17w0") [node name="ButtonLongBrownPressed3" type="Sprite2D" parent="."] position = Vector2(416, 312) texture = ExtResource("2_o17w0") [node name="ButtonLongBrownPressed4" type="Sprite2D" parent="."] position = Vector2(416, 368) texture = ExtResource("2_o17w0") [node name="ButtonLongBrownPressed5" type="Sprite2D" parent="."] position = Vector2(416, 424) texture = ExtResource("2_o17w0") [node name="ButtonLongBrownPressed6" type="Sprite2D" parent="."] position = Vector2(416, 480) texture = ExtResource("2_o17w0") [node name="PanelInsetBeige" type="Sprite2D" parent="."] texture_filter = 1 position = Vector2(446.375, 128) scale = Vector2(2.78763, 0.414894) texture = ExtResource("3_vlc28") [node name="Load Game" type="Label" parent="."] offset_left = 328.0 offset_top = 112.0 offset_right = 568.0 offset_bottom = 144.0 text = "LOAD GAME" label_settings = SubResource("LabelSettings_luxhm") horizontal_alignment = 1 vertical_alignment = 1 [node name="PanelInsetBeigeLight" type="Sprite2D" parent="."] texture_filter = 1 position = Vector2(704, 336) scale = Vector2(3.16667, 3.73404) texture = ExtResource("4_hahl0") [node name="Label" type="Label" parent="."] offset_left = 328.0 offset_top = 184.0 offset_right = 371.0 offset_bottom = 207.0 text = "Slot 1" [node name="Label2" type="Label" parent="."] offset_left = 328.0 offset_top = 240.0 offset_right = 371.0 offset_bottom = 263.0 text = "Slot 2" [node name="Label3" type="Label" parent="."] offset_left = 328.0 offset_top = 296.0 offset_right = 371.0 offset_bottom = 319.0 text = "Slot 3" [node name="Label4" type="Label" parent="."] offset_left = 328.0 offset_top = 352.0 offset_right = 371.0 offset_bottom = 375.0 text = "Slot 4" [node name="Label5" type="Label" parent="."] offset_left = 328.0 offset_top = 408.0 offset_right = 371.0 offset_bottom = 431.0 text = "Slot 5" [node name="Label6" type="Label" parent="."] offset_left = 328.0 offset_top = 464.0 offset_right = 371.0 offset_bottom = 487.0 text = "Slot 6" [node name="Label7" type="Label" parent="."] offset_left = 576.0 offset_top = 184.0 offset_right = 619.0 offset_bottom = 207.0 text = "Name : Play Time : Last Played : Magic Stones Items"