Gnode/load_game.tscn
2023-12-07 18:22:26 -07:00

120 lines
3.3 KiB
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[gd_scene load_steps=6 format=3 uid="uid://cw48vfkfvq6l4"]
[ext_resource type="Texture2D" uid="uid://bkvyaf4yvoxfx" path="res://UI Adventure Pack/PNG/panel_blue.png" id="1_5hgrm"]
[ext_resource type="Texture2D" uid="uid://c5ven5n6me1bk" path="res://UI Adventure Pack/PNG/buttonLong_brown_pressed.png" id="2_o17w0"]
[ext_resource type="Texture2D" uid="uid://cfosco5167a7d" path="res://UI Adventure Pack/PNG/panelInset_beige.png" id="3_vlc28"]
[ext_resource type="Texture2D" uid="uid://gs4353r4afqu" path="res://UI Adventure Pack/PNG/panelInset_beigeLight.png" id="4_hahl0"]
[sub_resource type="LabelSettings" id="LabelSettings_luxhm"]
font_size = 23
[node name="Load Game" type="Node"]
[node name="PanelBlue" type="Sprite2D" parent="."]
texture_filter = 1
position = Vector2(576, 320)
scale = Vector2(6.4, 5.12)
texture = ExtResource("1_5hgrm")
[node name="ButtonLongBrownPressed" type="Sprite2D" parent="."]
position = Vector2(416, 200)
texture = ExtResource("2_o17w0")
[node name="ButtonLongBrownPressed2" type="Sprite2D" parent="."]
position = Vector2(416, 256)
texture = ExtResource("2_o17w0")
[node name="ButtonLongBrownPressed3" type="Sprite2D" parent="."]
position = Vector2(416, 312)
texture = ExtResource("2_o17w0")
[node name="ButtonLongBrownPressed4" type="Sprite2D" parent="."]
position = Vector2(416, 368)
texture = ExtResource("2_o17w0")
[node name="ButtonLongBrownPressed5" type="Sprite2D" parent="."]
position = Vector2(416, 424)
texture = ExtResource("2_o17w0")
[node name="ButtonLongBrownPressed6" type="Sprite2D" parent="."]
position = Vector2(416, 480)
texture = ExtResource("2_o17w0")
[node name="PanelInsetBeige" type="Sprite2D" parent="."]
texture_filter = 1
position = Vector2(446.375, 128)
scale = Vector2(2.78763, 0.414894)
texture = ExtResource("3_vlc28")
[node name="Load Game" type="Label" parent="."]
offset_left = 328.0
offset_top = 112.0
offset_right = 568.0
offset_bottom = 144.0
text = "LOAD GAME"
label_settings = SubResource("LabelSettings_luxhm")
horizontal_alignment = 1
vertical_alignment = 1
[node name="PanelInsetBeigeLight" type="Sprite2D" parent="."]
texture_filter = 1
position = Vector2(704, 336)
scale = Vector2(3.16667, 3.73404)
texture = ExtResource("4_hahl0")
[node name="Label" type="Label" parent="."]
offset_left = 328.0
offset_top = 184.0
offset_right = 371.0
offset_bottom = 207.0
text = "Slot 1"
[node name="Label2" type="Label" parent="."]
offset_left = 328.0
offset_top = 240.0
offset_right = 371.0
offset_bottom = 263.0
text = "Slot 2"
[node name="Label3" type="Label" parent="."]
offset_left = 328.0
offset_top = 296.0
offset_right = 371.0
offset_bottom = 319.0
text = "Slot 3"
[node name="Label4" type="Label" parent="."]
offset_left = 328.0
offset_top = 352.0
offset_right = 371.0
offset_bottom = 375.0
text = "Slot 4"
[node name="Label5" type="Label" parent="."]
offset_left = 328.0
offset_top = 408.0
offset_right = 371.0
offset_bottom = 431.0
text = "Slot 5"
[node name="Label6" type="Label" parent="."]
offset_left = 328.0
offset_top = 464.0
offset_right = 371.0
offset_bottom = 487.0
text = "Slot 6"
[node name="Label7" type="Label" parent="."]
offset_left = 576.0
offset_top = 184.0
offset_right = 619.0
offset_bottom = 207.0
text = "Name :
Play Time :
Last Played :
Magic Stones
Items"