Gnode/main_menu.tscn
2023-12-07 18:22:26 -07:00

143 lines
4.2 KiB
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[gd_scene load_steps=9 format=3 uid="uid://drhcomr6ldimp"]
[ext_resource type="Texture2D" uid="uid://djnidyxkkoeqc" path="res://New Piskel-1.png.png" id="1_3ht73"]
[ext_resource type="Texture2D" uid="uid://cl8avarxc0n0y" path="res://UI Adventure Pack/PNG/panel_brown.png" id="2_23lir"]
[ext_resource type="Texture2D" uid="uid://x1jlfbf1142r" path="res://UI Adventure Pack/PNG/buttonLong_blue_pressed.png" id="3_kuh6y"]
[ext_resource type="Texture2D" uid="uid://n6jcj30mb2e1" path="res://UI Adventure Pack/PNG/buttonLong_blue.png" id="4_mg1nj"]
[ext_resource type="Script" path="res://Start game.gd" id="5_u7ng1"]
[ext_resource type="Script" path="res://Load Game.gd" id="6_6q3nv"]
[ext_resource type="Script" path="res://quit.gd" id="6_7qmne"]
[sub_resource type="SpriteFrames" id="SpriteFrames_s0wtt"]
animations = [{
"frames": [{
"duration": 1.0,
"texture": ExtResource("3_kuh6y")
}, {
"duration": 1.0,
"texture": ExtResource("4_mg1nj")
}],
"loop": false,
"name": &"button pressed",
"speed": 5.0
}]
[node name="Main Menu" type="Node"]
[node name="mouse" type="Sprite2D" parent="."]
top_level = true
texture_filter = 1
position = Vector2(368, 288)
texture = ExtResource("1_3ht73")
region_enabled = true
region_rect = Rect2(9, 2, 9, 12)
[node name="PanelBrown" type="Sprite2D" parent="."]
texture_filter = 1
position = Vector2(512, 320)
scale = Vector2(4.60125, 4.385)
texture = ExtResource("2_23lir")
[node name="Start game" type="AnimatedSprite2D" parent="."]
position = Vector2(519, 208.5)
sprite_frames = SubResource("SpriteFrames_s0wtt")
animation = &"button pressed"
frame = 1
frame_progress = 1.0
script = ExtResource("5_u7ng1")
[node name="Label" type="Label" parent="Start game"]
offset_left = -64.0
offset_top = -16.0
offset_right = 63.0
offset_bottom = 10.0
text = "Start New Game"
horizontal_alignment = 1
metadata/_edit_use_anchors_ = true
[node name="Button" type="Button" parent="Start game"]
show_behind_parent = true
offset_left = -88.0
offset_top = -24.0
offset_right = 88.0
offset_bottom = 24.0
metadata/_edit_use_anchors_ = true
[node name="Rusume game" type="AnimatedSprite2D" parent="."]
position = Vector2(520, 152)
sprite_frames = SubResource("SpriteFrames_s0wtt")
animation = &"button pressed"
frame = 1
frame_progress = 1.0
[node name="Label" type="Label" parent="Rusume game"]
offset_left = -64.0
offset_top = -16.0
offset_right = 63.0
offset_bottom = 10.0
text = "Contenue Game"
horizontal_alignment = 1
metadata/_edit_use_anchors_ = true
[node name="Button" type="Button" parent="Rusume game"]
show_behind_parent = true
offset_left = -88.0
offset_top = -24.0
offset_right = 88.0
offset_bottom = 24.0
metadata/_edit_use_anchors_ = true
[node name="Load Game" type="AnimatedSprite2D" parent="."]
position = Vector2(519, 264.5)
sprite_frames = SubResource("SpriteFrames_s0wtt")
animation = &"button pressed"
frame = 1
frame_progress = 1.0
script = ExtResource("6_6q3nv")
[node name="Label" type="Label" parent="Load Game"]
offset_left = -64.0
offset_top = -16.0
offset_right = 63.0
offset_bottom = 10.0
text = "Load Game"
horizontal_alignment = 1
metadata/_edit_use_anchors_ = true
[node name="Button" type="Button" parent="Load Game"]
show_behind_parent = true
offset_left = -88.0
offset_top = -24.0
offset_right = 88.0
offset_bottom = 24.0
metadata/_edit_use_anchors_ = true
[node name="quit" type="AnimatedSprite2D" parent="."]
position = Vector2(520, 480)
sprite_frames = SubResource("SpriteFrames_s0wtt")
animation = &"button pressed"
frame = 1
frame_progress = 1.0
script = ExtResource("6_7qmne")
[node name="Label" type="Label" parent="quit"]
offset_left = -48.0
offset_top = -16.0
offset_right = 40.0
offset_bottom = 10.0
text = "Quit"
horizontal_alignment = 1
vertical_alignment = 1
[node name="Button" type="Button" parent="quit"]
show_behind_parent = true
offset_left = -88.0
offset_top = -24.0
offset_right = 88.0
offset_bottom = 24.0
[connection signal="pressed" from="Start game/Button" to="Start game" method="_on_button_pressed"]
[connection signal="pressed" from="Rusume game/Button" to="Rusume game" method="_on_button_pressed"]
[connection signal="pressed" from="Load Game/Button" to="Load Game" method="_on_button_pressed"]
[connection signal="pressed" from="quit/Button" to="quit" method="_on_button_pressed"]